LG now unleashes its Optimus Pad LTE,combining the LTE technology and true HD IPS display through Optimus PaD LTE. This is LG's first LTE-capable tablet that boasts the best-in-class features inside and out.
Here is what Optimus is made of..
1. It uses Android 3.2 Honeycomb OS / 1.5 dual-core processor
2. A 1280 x 320 resolution True HD 8.9 inch IPS display
3.8MP rear camera and a 2MP front camera
4. Also packed with a Smart Movie Editor
5. Web duet for emails,messaging,SNS sharing as well as the On-Screen-Phone (OSP) feature for guaranteed compatability with LG smartphones
6.Another thing,this is the first tablet that can support SD memory card expendable up to 32GB
7. Tablet also supports Digital Living Network Alliance (DLNA) and HD multimedia interface
8. weighs 476g and measures 245 x 151.4 x 9.34mm
There you go,another tablet to look forward though,although i am not sure when it will be available outside Korean market.
Biyernes, Enero 27, 2012
Huwebes, Enero 19, 2012
This phone made my jaw drop
Well,while checking for some things at the net,i saw a phone that really made my jaw drop,well its not like that its a high spec phone or something because i know there are more phones that can compete with its specifications,but its stylish design is a must for me,i dont know your type of design but maybe i can share this to you..
This is the GoldVish Equilibrium..
A phone released by the swiss company,they tell that this is a phone for business men / women that can help them achieve their work at home or at the other place. The specs is not that much but ill give you a list:
1. 8GB memory
2. 2.4” display, 240×320 pixels
3. Camera, Bluetooth, Stereo FM
4. 20 days stand-by time
5. 7 hours talk time
Maybe youll tell me,this is just a typical phone spec,well your right,but look at what its made of,I told you its design made my jaw drop not that specifications..
1. Titanium, Stainless Steel, space grade Aluminum or Leather
2. Scratch resistance: fulfilled by natural Sapphire
3. 18K Platinum or Gold accents
4. Charming phone colors: pink, grey, brown, black or blue
And also the price really bites, ranging from 6900€ and 110000€, i think because of what it is made of. For me it really looks like this phone will gonna transform and be a robot,haha.
This is the GoldVish Equilibrium..
A phone released by the swiss company,they tell that this is a phone for business men / women that can help them achieve their work at home or at the other place. The specs is not that much but ill give you a list:
1. 8GB memory
2. 2.4” display, 240×320 pixels
3. Camera, Bluetooth, Stereo FM
4. 20 days stand-by time
5. 7 hours talk time
Maybe youll tell me,this is just a typical phone spec,well your right,but look at what its made of,I told you its design made my jaw drop not that specifications..
1. Titanium, Stainless Steel, space grade Aluminum or Leather
2. Scratch resistance: fulfilled by natural Sapphire
3. 18K Platinum or Gold accents
4. Charming phone colors: pink, grey, brown, black or blue
And also the price really bites, ranging from 6900€ and 110000€, i think because of what it is made of. For me it really looks like this phone will gonna transform and be a robot,haha.
Huwebes, Enero 12, 2012
Heard that there had been a tech show.
For all those techie boys and girls there, the 2012 International Consumer Electronics Show is underway in Nevada. A really good event where you can see the latest gadgets for your everyday life being offered by different companies,I think you'll better understand this if you would visit their site 2012 International Consumer Electronics Show.. I myself is dying to check this one out too.. see you all there..
Reference: http://smartfutures.ie/2012/01/11/tech-companies-show-off-their-latest-gadgets/
Reference: http://smartfutures.ie/2012/01/11/tech-companies-show-off-their-latest-gadgets/
Huwebes, Enero 5, 2012
The sales of the PS Vita, Sony's new handheld games console, have dropped in the second week of release in Japan. While it sold 325,000 units in its first 48 hours (17 - 18 December) the following 7 days saw a massive dip, with only a further 72,479 devices sold.
Some sites, such as GamesRadar, are even reporting that some retailers are already cutting the price of the 3G version of the Vita by up to 20 per cent. One retailer is now listing the 3G model at 24,999 yen (£208) whereas it launched at 29,980 yen (£250).
News site Forbes also believes that prices could be slashed even further in the coming weeks: "Sony will likely be forced to cut the price of the PS Vita from 24’000 yen to well below 20’000 yen very soon," it says.
In addition, it believes that Sony's pricing strategy for the US launch could cause more troubles for the handheld's initial take-up: "The upcoming US launch could be a true debacle for several reasons. Sony has decided to price Vita at $250, higher than the Amazon Kindle Fire. The hottest games like the latest Uncharted are priced at $50, while many other major titles are $40," it states.
"The tablet and iPhone market penetration rates in America are higher than in Japan – consumers may well be more reluctant to splurge on expensive, proprietary handheld consoles."
Of course, many were writing off the Nintendo 3DS after poor launch sales figures, but in its 9 months of existence, it has sold more units than the now hugely successful Wii did after it launched. Although, it must be said, that its first week figures of 370,000, with 210,000 units sold in week two vastly outnumber those of the PS Vita.
The Sony PlayStation Vita hits the UK on 22 February, priced at £279 for the 3G + Wi-Fi version, £229 for Wi-Fi only.
source: http://www.pocket-lint.com/news/43688/ps-vita-japanese-sales-dip
Miyerkules, Enero 4, 2012
MSI Big Bang-XPower II X79 Motherboard
MSI has finally revealed its latest motherboard, the Big Bang-XPower II. This motherboard is based on Intel X79 chipset marketed as perfect solution for extreme overclockers and hardcore gamers. The Big Bang-XPower II supports Intel’s latest Sandy Bridge-E (LGA 2011) processors and features a 22-phase PWM design with Hybrid Digital Power for an output of up to 770 W, Eight DDR3-2400 memory slots (max. 128GB), Four PCI-E 3.0 x 16 slots and three PCI-E 2.0 x 16 slots enabling 4-way SLI or Quad CrossFireX GPU setups and Military Class III components (Hi-c CAP, SFC, Solid CAP, DrMOS II), dual 8-pin CPU power connectors.
In terms of connectivity, it offers six SATA 6.0 Gbps, four SATA 3.0 Gbps, dual Gigabit Ethernet, Realtek ALC892 7.1-channel audio (backed by Creative’s Sound Blaster X-Fi MB2 solution), firewire, five USB 3.0 and eight USB 2.0. MSI’s flagship X79 board also features SuperPipe-enhanced passive cooling system, ,PCIe ‘CeaseFire’ switches, V-check points, a Direct OC button, a debug LED, Click BIOS II (UEFI), Multi-BIOS, and the Winki 3 instant-on OS. The Big Bang-XPower II X79 is set to be released towards the end of January and is expected to cost around £310 including VAT.
iPhone 4S review
This isn't the iPhone 5. No matter how badly you wanted something slim, sleek and wedge-shaped, this isn't it. If you went ahead and got your hopes up ahead of Apple's "Let's Talk iPhone" event, hopefully you've gotten over the pangs of discontent by now, because this device pictured front and center is the iPhone 4S. It's a new spin on an old phone that will shock none, but give it half a chance, and it will still impress.
The iPhone 4S comes with a faster processor, a better camera, a smarter virtual assistant and twice the storage of its predecessor -- if you don't mind paying for it. Like the iPhone 3GS did before to the 3G, the 4S bumps the iPhone 4 down to second-class status, leaving those Apple fans who must have the best aspiring to own its decidedly familiar exterior. Apple says this is the most amazing iPhone ever. Is it? Yes, of course it is, but read on to see whether it's really worth an upgrade.
Hardware
Familiar is a good term for the exterior of the iPhone 4S. When the 4 was unveiled in the summer of 2010 it was a strikingly different design from anything else on the market -- glass on the front and back, exposed screws holding together a deliciously clean ring of stainless steel. It was kind of chunky and industrial, like a tastefully refinished factory loft -- a big contrast to the smooth and nondescript models that came before. The iPhone 4 was something truly new and, for the days and weeks after its release, just spotting one in the wild caused a sensation. It was so different that people wanted to touch and hold the thing, to see how it felt in the hand.
Few are going to go out of their way to touch and hold the iPhone 4S, but that's not to say it isn't very nice to grasp. The iPhone 4 felt like a finely crafted piece of machinery and there's no doubt this one walks in those very same footsteps. Compared to your average modern Android wunderphone the 4S feels small, dense and heavy, a very different sensation than the occasionally lighter but frequently more plasticky competition. The 4S does actually have slightly more heft than the 4, but only by carefully holding one in each hand can you notice the increase from 137 grams (4.83 ounces) to 140 (4.94 ounces).
Save for a few tweaks that even the most dedicated Appleista wouldn't be able to spot at a distance, the 4S is identical from the exterior. A few of the controls have been shifted by fractions of a millimeter and this uses the same exterior antenna layout as the CDMA iPhone 4 that hit Verizon earlier this year. Rather more significantly, though, how it works with those antennas has changed.
Few are going to go out of their way to touch and hold the iPhone 4S, but that's not to say it isn't very nice to grasp. The iPhone 4 felt like a finely crafted piece of machinery and there's no doubt this one walks in those very same footsteps. Compared to your average modern Android wunderphone the 4S feels small, dense and heavy, a very different sensation than the occasionally lighter but frequently more plasticky competition. The 4S does actually have slightly more heft than the 4, but only by carefully holding one in each hand can you notice the increase from 137 grams (4.83 ounces) to 140 (4.94 ounces).
Save for a few tweaks that even the most dedicated Appleista wouldn't be able to spot at a distance, the 4S is identical from the exterior. A few of the controls have been shifted by fractions of a millimeter and this uses the same exterior antenna layout as the CDMA iPhone 4 that hit Verizon earlier this year. Rather more significantly, though, how it works with those antennas has changed.
The iPhone 4S can now intelligently and instantly switch between those exterior antennas, in real-time, even while you're in the middle of a call. Will this successfully put to rest the iPhone's reputation as a call dropper? That we're not able to say conclusively at this time, as you really need masses of people hammering on a device to bring out its worst. ("Antennagate" didn't come to light until a few days after the iPhone 4's release.) But, in testing a Vodafone 4S against a 4 we found the 4S to be consistently one bar higher, and did a far better job of holding on to 3G data. Here in the States, our Sprint 4S kept right up with another device we had handy from the same carrier: the Nexus S 4G.
There have been a fair number of other tweaks on the inside. In fact it's safe to say Apple threw out the lot of the iPhone 4's guts and stuffed in a whole new batch, starting with the A5 processor. Yes, it's the same dual-core chip that powers the iPad 2 and, while Apple isn't saying, it's running at 800MHz -- a bit of a step down from the 1GHz it's clocked at in the tablet. RAM unfortunately stays the same, at 512MB, but maximum available storage has doubled, matching the iPod touch by maxing out at 64GB.
The other major change to the internals comes in the wireless network support. This is a quadband UMTS / HSDPA / HSUPA (850, 900, 1,900, 2,100MHz) and quad-band GSM / EDGE (850, 900, 1,800, 1,900MHZ) device, while also offering dual-band CDMA EV-DO Rev. A (900, 1,900MHz). All that naturally means you'll be getting 3G data on nearly every carrier in these lands and abroad, though those providers are still being cagey about just how much success you'll have at porting the 4S from one to another -- at least until the unlocked model shows up in November. There's no 4G on offer, though AT&T's 14.4Mbps HSPA+ service will leave you feeling a bit less out of touch.
Up front is the same 3.5-inch, 960 x 640 Retina display that wowed us 16 months ago on the iPhone 4. That 326ppi density is still quite a lovely thing to behold, surely one of the highest quality panels currently available today in a phone, but in nearly a year and a half the world has moved on. Smartphones are bigger than they were in 2010 and 3.5-inches seems on the small side of average. It's a great size for those with moderately proportioned hands, and opinions certainly differ when determining what is the optimal girth for a smartphone (if, indeed, there is such a thing as optimal) but, after living with a 4.2-inch or larger device, looking at the digital world through a 3.5-inch portal feels just a bit... narrow.
SOURCE: engadget.com/2011/10/14/iphone-4s-review/
Is the PS Vita A Device Ahead of Its Time or Behind It?
With its big, bright screen, ability to sense touch and motion, and controls that mimic a home game console's, Sony's Playstation Vita delivers the sort of gaming that approaches what you might expect to experience in your den. But is that what gamers still want?
I've spent the past week with a PS Vita, enjoying its smart design, its cleverly crafted games, its luxurious screen and two thumb sticks. I also spent the week wondering whether this was a gaming machine that's come too late.
The growing ubiquity of gaming, the ability to play games on laptops, tablets, digital books and smartphones, undermines the value of carrying around a device that can only game. That doesn't mean that there's no market for dedicated portable gaming machines, just that they face new challenges.
Where portable gaming once had to deliver an experience simply better than not gaming on the go at all, now it has to overcome the advent of micro and casual games, time-killers like Angry Birds, Words With Friends and Bejeweled. These smaller, bite-sized experiences can be purchased anywhere, anytime with a short download for little money. But more importantly, they're playable on devices that people may be carrying around to read a book, to do some work, to make a phone call.
The PS Vita is a delightful gaming machine, but its dedication to the experience of gaming brings with it the requirement that gamers plan ahead. Its over-sized screen, multitude of inputs and controls means that this isn't a device you can simply slip into your pocket and forget about. When planning a trip to Manhattan last week, I had to decide if I wanted to bring a bag simply to carry the Vita with me. I decided against it, opting instead to rely on my phone to help kill the hour-and-a-half trip ahead of me.
Having said that, I found myself regretting that decision on the return trip. Why? Because the Vita's experience is so robust that it can outweigh its inconvenience. The trick will be for Sony to convince people of that.
The Vita is shaped a bit like an over-sized, fatter Playstation Portable. Players can use the touch-sensitive 5-inch OLED screen to interact with games or trace their fingers along the device's back to play games that way. The Vita also has two cameras, one facing forward and the other back, and can sense motion. There are also buttons on the top corners of the Vita. The device's lush screen is bookended by controls including a directional pad, four buttons and two thumbsticks. It may not sound like much, but adding a second thumbstick to the already vast array of controls is in many ways a game changer for portables. That second stick means that the Vita's controls are close approximations to what players have in their hands when gaming on the Vita's big brother, the Playstation 3. So the experience of gaming on the go can now feel like the experience of gaming at home. That's a big deal.
Another big deal is how cleverly the games I sampled played with the Vita's array of control mechanics. Some games had me tilting the device to balance my character while using the twin thumbsticks to move. Others had me tickling the Vita's underbelly to virtually push up through the device's screen. In some cases, the experience of playing on the Vita was better than the playing at home.
ModNation Racers is a Playstation 3 game that allows you to create your own drivers, karts and tracks and then race with friends. But the process of crafting can be tedious when done with thumbsticks and buttons. The Vita version of the game, ModNation Racers: Roadtrip has players using the touch screen and back panel to draw creations with their fingers. It's not just easier, it's much more fun.
The Playstation Vita launched in Japan with a bang last month, but the second week of sales for the device saw a significant drop. The device is set for a $250, Feb. 22 release in the U.S. Sony has one last opportunity, with this month's Consumer Electronic Show in Las Vegas, to prove to a broad audience in North America why they should buy something built to do one thing, but do it very well.
Some pundits have suggested the best way to do that is to drop the price. I'm sure that would help, but I think the better option is to prove that the experience of gaming on the Vita outweighs the inconvenience of owning an over-sized dedicated portable gaming system.
It's doubtful that the Vita will become a system that redefines who games, but redefining how one games on the go should be enough to allow it some success.
source : http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it
source : http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it
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